Hi, I'm Ibrahim

I design products that solve real business problems.

Md Ibrahim Shimul

Product Designer

Dhaka, BangladeshDhaka, BD

UTC+6

Based in
Dhaka, Bangladesh · UTC+6
  • User flows
  • Wireframes
  • UI design
  • Prototypes
  • Design systems
  • Dev handoff
  • SaaS platforms
  • E-commerce
  • Fintech
  • Logistics
  • Marketplaces
  • Sports apps

About

A designer who thinks in systems and speaks developer.

I'm Ibrahim, a product designer in Dhaka. I design with the build in mind: clear flows, reusable components and specs developers trust.

Figma · Adobe XD · Illustrator · Photoshop · Notion · Claude

Based in

Dhaka

Bangladesh · UTC+6. Comfortable with UK and EU hours.Bangladesh · UTC+6

06

industries designed forindustries

SaaS, e-commerce, fintech, logistics, marketplaces and sports.

Services

What I can help with.

Hire me for a full product, a single flow or a system your team can keep building on.

  • 01

    Product design

    UI/UX for SaaS platforms, dashboards and web apps, from user flows to polished, dev-ready screens.

    SaaS · Dashboards · Web apps

  • 02

    Mobile app design

    iOS and Android apps designed in Figma, with every state covered and ready for your developers.

    iOS · Android · Prototypes

  • 03

    Design systems

    Components, tokens and documentation that keep a growing product consistent and fast to build.

    Components · Tokens · Docs

  • 04

    Websites and landing pages

    Marketing sites that explain the product clearly and turn visitors into leads.

    Landing pages · Redesigns · Web

How I work

Four steps. No guesswork.

A simple process that keeps the business goal, the people using the product and the developers building it on the same page.

  1. Understand

    I learn the business goal, the users and the constraints before I open Figma.

    You get

    Problem brief, success metrics

  2. Map the flow

    User flows and wireframes to get the structure right before any visual polish.

    You get

    User flows, wireframes

  3. Design

    High-fidelity UI and prototypes, including empty, error and edge states.

    You get

    UI screens, clickable prototype

  4. Ship

    Components, tokens and annotated specs, and I stay close while it gets built.

    You get

    Design system, handoff specs